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Can starcraft 2 support SLI?
The thing is...i did a test on the beta 'with' and 'without SLI' enabled and found NO DIFFERENCE IN FRAMERATE. I used fraps and found that the average FPS for both SLI and non SLI was 51.2 and 51.0 respectively. Ive turned off vsync and even physically removed the other card and still get the same performance.
On another, unrelated note, im extremely dissapointed that starcraft 2 is not optimised for quad core. They've spent 4 years developing this game and yet have been SLACK enough? Sure starcraft 2 still runs like butter on my powerful rig but you go into the map editor and put two big armies in a fight (i.e 200 vs 200 on one screen) and then try out the map. If it had been optimised for quad core im confident that the 'big army' vs 'big army' scenarios will not slow.
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Ive been in some custom games where theres about 200+ units on the screen at once and it slows down to a crawl.
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can only draw so many things before it starts to slow down.
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